Boring Launch Podcast
Game Launches are messy. Murphy's Law of Game Launches is a real drag, oftentimes resulting in crunch, burnout, and occasionally, hilarious bugs. Let's chat with our fellow game devs in the trenches, and see how we can strive to make your next launch... boring.
Boring Launch Podcast
Episode 7: G1RL C0D3 with Rebekah Mullen
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Boring Launch Podcast
This episode, I chat with my friend Rebekah Mullen, Engineering Leader at Meta and the author of the book G1RL C0D3, based on her own and others' experiences as women in a male dominated industry.
During our chat, Rebekah shares smart strategies for long term success and some funny launch stories to keep things lighthearted. This episode was hard to edit because everything felt fresh and relevant. I hope you enjoy listening as much as I enjoyed this chat.