Boring Launch Podcast
Game Launches are messy. Murphy's Law of Game Launches is a real drag, oftentimes resulting in crunch, burnout, and occasionally, hilarious bugs. Let's chat with our fellow game devs in the trenches, and see how we can strive to make your next launch... boring.
Boring Launch Podcast
Episode 12: User Generated Content Stories with Jeff Spradling and Phil Bergman
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Boring Launch Podcast
In this last episode of Season 1, my friends Jeff Spradling (Server Team Lead at Rec Room) and Phil Bergman (Game Services and Multiplayer Engineer at Rec Room) join in the chat
As you can tell, I had a blast recording this episode!
Listen in for hilarious and often times risque Player Generated Content launch stories, spanning throughout their careers in Xbox, Turn 10, and now in Rec Room.
As they mention in the podcast - they are hiring! Check out some of the openings here: https://recroom.com/careers
Thank you so much for all your support for this humble podcast - and see you in Season 2!